Ha! Good one!
This game is well up to par with legendary mining games like Motherload. Though a bit sluggish for me, everything worked and the quality button is always helpful.
The "Game Completion" medal takes a bit of time to register, it only registered for me at the same time I completed all upgrades. (and objectives) No big deal there.
Really good stuff.
It seems the randomization isn't completely random, but randomized from preset tilesets.
Doesn't matter though, it's a great platformer.
Also has a bit of 8-bit style programming feel, as the level numbers become symbols after 13.
Thanks for your feedback.
I try include medals in the next part.
Good game. High score table isn't working though. For the record my grand total time is 258.
Controls were a bit jaunty, but that didn't affect the game much.
Unlike the previous ones, this is pretty much all CYOA and a little bit of a visual novel. But that doesn't make it any less appealing. In fact the CYOA ties these stories together.
Haha. Rather funny story. I liked the numerous endings, although a few more options would have been ideal.
My favorite line:
[Fueled by the great power of I-AM-SO-DONE-WITH-THIS, Ren punched all three cakes across the screen and onto the fourth wall.]
There is a small exploit in the game.
You can use the coin to undo a screw or 2 (10 points each) and then go back to full room view. Although the game remembers which ones you unscrewed previously, the screws will be back in place when you go back to close-up view, and you can unscrew them again and exceed the max score of 260.
I ended with a score of 300 :D
Great story with a CYOA. And I happen to love CYOAs.
The intro was funny.
The birds voice was awesome. Spot on.
The cartoon was totally ridiculous
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