Not Bad!
I like this game. Challenging yes, but hey.
Add a current level number somewhere. A small suggestion.
Not Bad!
I like this game. Challenging yes, but hey.
Add a current level number somewhere. A small suggestion.
Hmmm... I don't think adding a level number would hurt too much... but I was trying to keep the screen clear... so stuff doesn't get in the way... I know the bunny faces in the upper right hand corner are a little bothersome... and the music on/off buttons might be a bother... so I really want to keep it to a minimum... thanks for your input though.
A little better than 1.0
I can't really get into this game. Got some more beats and more options by lengthening the song bar. A modest improvement.
It's a good start
More sounds, like most have already suggested. Perhaps changes in tempo, etc.
9870 at level 13 (12 clay to hit)
Love it dude. Make a Version 2.0 to accompany this, please!
Can't hold my interest for longer than 5 minutes
Could of use a little longer to click the arrows. I mean there is no real point to trying to find the correct door if you'll just hit the wall and start over again.
Gonna leave a LMAOreview
Humorous and creative, kind of awkward. I agree with the last guy who said the firing controls are also awkward. Thankfully you can change them.
Nice
I love the number of overall choices I get.
Two things I did not like.
I could not widen my screen to not accidentally click outside of it in action.
I had trouble picking up weapons. Blegh.
It says you had fixed that problem with the mouse right? Maybe that version I can pick up weapons a lot easier. I'll need it so I don't get fragged while trying to grab a weapon.
Looks pretty cool to me.
The graphics were well defined, and I'm kind of partial to RPGs. (Especially Final Fantasy and Dragon Warrior)
A decent RPG game on Newgrounds would be sweet indeed.
My only idea, birds eye camera angles so one could see more of the field he/she was running on. (Adjustable of course, because some people like to see it up close like it did here)
That's one thing crucial with camera angles. Never make one, make several, beacuse if one favors 3rd person views and always have to move around in 1st person, they are not going to enjoy it as much. If they can do 1st, 2nd, and 3rd person views, it gives it variety, a crucial factor in any RPG. Or any game for that matter.
Ugh... you've got to realize that it's a lot of work even with one camera angle... Flash isn't actually a 3D program and so I can't make a multi- angle 3d game like FF7 and above (although FF7-FF9 games did't actually use 3D backgrounds but they had quite a few views...)
Creating multiple views using 2D is only going to add to the amount of action script, spritework, and a little to the background work I have to do and already the project is practically too much for me...
Still... I appreciate your comment. If I had the time and the energy I would probably implement these multiple camera angles into the game... I'm also glad you liked some of the graphics...
If you would like to see a version of the actual game be sure to check this link out...
http://baiwanfuong.notix.net/tienzsiyusi.htm
Since I've scrapped the battle system used in the demo DrNeroCF is working on a new and more promising battle system with a similar layout... unfortunately it hasn't yet been implemented into the game...
Thank you,
-Chen Baiwan
*Newgrounds Former #1 Reviewer* *Best Popularity #29/62214* *Owner of 3rd biggest BBS topic* *2nd User to 2000/3000/4000 reviews* *325 old blams* *Top 50 User* I'm usually known as just "MI4 REAL" the '2001' in my name is the year I made this account.
Age 42, Male
Autoworker
High School Graduate
Missouri
Joined on 8/30/01