Good game!
Beat all 45 levels. Love the extra feature you get when you beat the game :D
Here's what you get for each animal:
Rabbit-$50
Gopher-$75
Deer-$80
Goose-$100
Vulture-$100
Wolf-$150
Bear-$200
Good game!
Beat all 45 levels. Love the extra feature you get when you beat the game :D
Here's what you get for each animal:
Rabbit-$50
Gopher-$75
Deer-$80
Goose-$100
Vulture-$100
Wolf-$150
Bear-$200
Good game
Died in 1:39:563
Good game. Controls take a bit of getting used to, but they work.
I felt you could have allowed more interaction with the co-workers, 90% of them won't even talk to you.
Short and simple
It's simple yet satisfying. I got 10617 feet :)
My Distance Record, nearly 7 million feet.
My record for distance is 6,989,164 feet.
I managed to get 12 extra shots for my Golden Gun and kept him going!
I've bought everything in the game, and I have all 20 of the Newgrounds medals for this game, and all 40 in-game achievements.
My distance without extra Golden Gun ammo was 3,002,142 feet
This game is very fun and I enjoyed all the elements I was presented with. The only way this game could get any better is if there were extra enemies at farther distances. Or any distance for that matter.
I will admit it's very, VERY easy with the Tank cannon and Golden Gun, but it's satisfying to watch your turtle go into space and fly thousands of feet per second in one shot, which can be done even if your turtle is barely moving. For the record, I got the 100 miles medal with a Gold Cannon and sniper rifle.
Having 20 Newgrounds medals and 40 in-game achievements made this game more fun to play, as it gave you more of a reason to play and more to go for.
Even better was the Smash Brothers style bonus cash awards for single-run achievements, which involved hitting certain numbers of certain enemies, and how the run ended.
You had relative control of your turtle and could press forward or back to press on harder, or to hold back, to allow you to at least attempt to avoid deadly spikes and grab powerups and hit desired objects. Would have been much less fun if you were just a sitting duck.
Upgrades, achievements, control of character (left and right), gun to fire at will to help avoid hazards and collect bonuses, and award systems. This is a winning combination that should set the standard for future launching games.
Got all the medals (in game and on this page)
Very good game.
One thing I have to say, is that even on LOW quality, it lags quite a bit. It's a major drag. Of course it probably does not lag for everyone though. Also thanks for making the bomb fuses longer, because in the first one, they exploded too early when the game lags, thus making it very hard or impossible to win the level until the lag eases. The problem is lessened in this game.
What makes this such an improvement over the first CTC is more levels, and better castle saving/sharing. You have a cached file that has all your castles saved on it as well as your current position in the main game, instead of a
long code that must be copypasted.
Although having a code feature for custom castles is good to have in conjunction so you can re-load your saved castles if your saved file was lost, or accidentally overwritten in-game.
And also that you got rid of that worthless shot timer from the last game, which would only serve to make your 5th shot invalid, even if the structure was going to tip onto the last survivor(s) thus forcing you to retry a level you would have cleared otherwise.
I have no problem with a shot limit, but it's probably better that it's not present in this game, due to the fact that the way a castle crumbles can determine whether you clear the level in 1 shot, or whether you have to hit the same spot 10+ times to move the crumbling pile enough to cause the stable walls underneath (which is usually a bunker) to give way and kill the remaining survivor(s).
For those wondering why you have to start over when playing this game on another site, it's save is unique to it's location. Saved data playing it on
this site will only work when playing it here. Saved data on Armorgames only
works there. So you have 2 separate saves.
Also I have all the medals myself. I also took down all 50 castles in 1 shot
I managed to get about 29 gold medals with the projectiles I only had available at the time at each continent.
And 49 gold medals, all 1 shot, with the single Super Bomb.
The only gold medal I had using more than one shot was Machette (2 hits), which was the only one where I used the 3 Super-bomb group to wipe out in 1 hit.
Both medal systems were a great idea, it gave you something to work for.
More addictive than the first one
I liked the idea of visible, choosable upgrades, the map, and the massive final boss. Although I found myself wanting more after beating the final boss. I would like to see even more upgrades that keep the game going much longer, a save feature, and even more enemy types.
153 points
Even jump rope can be violent! Nice combining the two elements together! Short but sweet.
Spacebar Arm Wrestling
Enjoyed it for about 3 minutes.
First to 10 wins
Very nice for it's small size. Simple is best! The only issue on challenge is the fact you can go half-way across the table, but the COM can not, which means it could be too easy, but then again you can only score right after another goal, or if you serve it back at a wide angle. Guess it's give and take.
Nice
According to this, I'm worth $420.11
*Newgrounds Former #1 Reviewer* *Best Popularity #29/62214* *Owner of 3rd biggest BBS topic* *2nd User to 2000/3000/4000 reviews* *325 old blams* *Top 50 User* I'm usually known as just "MI4 REAL" the '2001' in my name is the year I made this account.
Age 42, Male
Autoworker
High School Graduate
Missouri
Joined on 8/30/01